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06 November 2018
android, android p, elevation, material design

Playing with elevation in Android 🥧 (part 2)

Playing with elevation in Android 🥧 (part 2)

Now that we know the new APIs in Pie, we can work around their limitations to get all trippy…

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06 November 2018
android, elevation, material design, android p

Playing with elevation in Android 🥧 (part 1)

Playing with elevation in Android 🥧 (part 1)

With Android Pie we gained the ability to tint our shadows. This mini-series looks into how this works and how to make the most of it.

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